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Clouds floated among the endless blue, and knights riding their loftwings zipped past. In front of him was the wide open sky, stretching for what seemed like eternity. Groose kicked at a pebble beside his feet. Just because he had some special rare crimson loftwing didn’t make him better! Maybe Link’s loftwing was superficially special, but Groose and his loftwing had matching necklaces. It was bullshit-Groose was so much better, so why did that dumbass get to claim victory? But that loser Link had to steal his thunder- and his girl.Īlright, maybe Zelda wasn’t his girl yet, but if he’d won the stupid ceremony, she surely would have seen his worth.
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He was going to win, take Zelda’s cool cloth as reward, and finally get the girl of his dreams. He was so fucking close to winning that wing ceremony. When lag occurs, it happens because players are reset to the position they were in as far as the server is concerned, whereas on-screen it might look like they were located somewhere else and reverted to another point in space.Cherry & Jade Collabs!, RaeLynn's Epic Rec List Stats: Published: Updated: Words: 54722 Chapters: 20/? Comments: 154 Kudos: 136 Bookmarks: 20 Hits: 2243 This explains why at times players might experience what is commonly referred to as rubberbanding when in truth, the effect and the scale of it depend on what the server simulates and how it communicates with the client. In fact, the developer explained that New World does not register information based on each player's client, but rather it does that server-side, predicting what players will do and how they will move - then adjust. RELATED: New World Player Reaches Level 60 With Dramatic Jump Off a Cliff This is precisely what happened on a forum post about what it means to have a client authoritative game, with an AGS developer chiming in to state that it's actually the exact opposite of that. Most of the time, these debates remain internal to the community, but devs can show up and actually talk to the players, explaining things. This stems from the fact that there haven't been many comments on the developer's part about what is going on and what will be done to fix things moving forward.Įvery so often, players engage in discussions on the official New World forum or other platforms about what it is that they want to see in the game, or what they think should change. Not all glitches in New World are game-breaking, and not all of them make the experience inherently much worse, but there is a common sentiment that Amazon Game Studios has been rather silent about it. Despite how successful Amazon Game Studios' New World has been on launch and for the month since release, players have also been encountering many issues while doing all sorts of different activities within the game.
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